![]() ![]() A walkthrough of Chapters 11-15 of the video game Limbo. Chapters can be called checkpoints they are automatically saved when a player finishes each to proceed across the continuous side-scrolling path. A walkthrough of Chapters 11-15 of the video game Limbo.Chapter 11: 0:09Chapter 12. Respectively, it progresses from easiest to hardest. You will drop off to a little platform suspended by the rope. Jump up on to the cart, and then on to the platform. Walk right as the area gets a bit brighter and you reach the next chapter.Every chapter has its own puzzles, ranging from 1 to 39 chapters (40th chapter is a final scene, but no traps, obstacles and enemies). Theres a cart under a platform of some kind. Push the Box left over the edge as it slides along an electrified floor, then climb down the left end of your ledge to drop on the Box below. Do a running jump right from this platform to jump over the sparks and get the Guided By Sparks Achievement. You should see a gravity panel pointing to the right. Wait for gravity to invert itself, and using the cues jump out to the right about 2 seconds before you think the gravity will change again. Now run left and jump over the Switch as you push the other Box and climb up the ledge. Once at the top of the rope, jump onto the ledge, he will automatically grab the ledge if you jump towards it as long as you are all the way at the top of the rope. This next part is very difficult and is going to take a few tries, but don’t be discouraged, this is the last real challenge in the game. Push the Box right to the wall of sparks and climb on top, then jump left to a hidden platform in the air. Push the right Box over the Switch and up into the corner until the gravity field switches off. Then I get to episode 5 and I have a issue making a jump. Jump the next gap as the room stops spinning and a Box falls to your right. I want to say this is THE very best game in the app store.period. Wait here as you spot a ladder on the wall to your right and jump across the gap to the ladder when you hear the boulder start rolling. Push the Lever right as the room starts to spin and the light starts swinging, then walk right past the boulder and over a small bump. Leap into the air before the cart touches the button and hope that you land clear of the electrified track. Climb onto the cart and quickly jump to the ledge, then run like hell as it rolls towards the Button once more. ![]() Push the cart left away from the Button until it's far enough that you can just jump to the right ledge from it. The cart hits a Button that electrifies the ledge above. ![]() Wait until the cart approaches another ledge and drop off the left side of the cart before you touch the ledge. Jump over the saw that's destroying your ledge and land back on the cart below. Climb up and keep the card ahead of you by a bit, then run right. 5 Chapter 04 1.1.6 Chapter 05 1.1.7 Chapter 06 1.1.8 Chapter 07 1.1.9 Chapter 08 1.1.10 Chapter 09 1.1.11 Chapter 10 1.1.12 Chapter 11 1.1.13 Chapter 12 1.1.14. This is one of the most fun arcade games I have played in a long time and it's not only demanding, but it also looks good and is a lot of fun. This electrifies the tracks and sends you rolling right to a ladder. Run to the right end of the ledge and jump to the Power Switch, pulling it as you fall onto the cart below.
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